Mostly I just used the Phase Vocoder program, because that gave the most obvious sound difference, and was easiest to understand. We'd also been over it in class so I wanted to make sure I was familiar with it. I liked that you can change the time scale by either specifying the time you want the sound to be, or doubling it. I think that'll be useful when it comes to the creative computing project.
In the end, I manufactured all my sounds and played it through the NN19. One of my sounds was really percussive so I used that as a background noise, with the other sounds built around it. I tried to give it some form this time, and a repeating pattern, but it's still not a really understandable piece. I think I actually like my Chape piece better... But anyway, here is the finished product and a picture of the Reason window.

NOT THE CHAPE
*(1) Christian Haines, Creative Computing Lecture,
2 comments:
I was looking forward to hearing your sample but ripway is very slow server (waited and waited and not halfway so cancelled). Also, the sample looks rather largish (3mb). Try mydatabus.com
Cute sounding. I liked it. I imagined a drunken pokemon. Pika..Pika...plonk...
This is really good.
Post a Comment